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Happy Thanksgiving!

Yotan posted Thu at 11:03
Presented by: deskridge

For all those here at EQN-RP to you.  Have a glorious and safe Thanksgiving.


Veluux dives deep into an explanation for Understanding the open development process on both Landmark and EQN.  After reading this article I can see and understand what Veluux means.   So many people do not understand that when you get early access to something.  That it is not early access to a complete game.  You are one of those lucky ones that are getting early access to aiding in the development of the game.   Your voice gets to be heard.   Sure you get the benefits of seeing the product as it is being creative, but also a chance to learn more about the game itself.


Kerrans are an extremely aggressive race by nature and spent much of their early history divided into feral clans mired in bloody civil wars.


This weeks discussion will be on the Kerran:

Kerrans are described as a race of dualities. They are a people driven by fierce animal instincts, yet are seekers of spiritual enlightenment.  They treasure family and tradition, yet relish exploration and discovery. Life of kerrans is a cyclical.  There is a time to fight, a time to relax, a time to explore.  Kerran do not choose between peace and war, or savagery and spirituality: they do not accept that one influence must extinguish the other.

They hail from a lush archipelago of the Kerra Isles, which in itself has a wizard spire that during the time of high magic.  Which links up with their colony world Shadline.

Once again anyone wanting to bring something they like or dislike to the topic.  Can be anything from appearance, biology/physiology, society/culture, architecture, lore, military, religion, or even notable racial characters.  It does not matter.  In the end the discuss is based on the content given to us by SOE and the lore master himself, Moorgard.

What aspects of the Kerran duality interest you?
Does the Kerrn seeking of balance seem feasible to play as a character?
Anyone looking forward to playing a Kerran?

Religion Wrap-Up

Yotan posted Nov 14, 14

Presented By: Hellstern

The great Steve "Moorgard" Danuser talks about the warp-up on the Religions in EQN.  He also answer a few FAQ's such as:

Are There Other Gods?
Where Are the Evil Gods?
What Makes the Gods Real?


More tid bits and juicy morsels are in waiting.  Lurking around the corner.  Also if you want to voice your thoughts on the matter not only here links below, but also on the Religion Wrap-Up - Dev Blog Discussion click the link given.

What god(s) does your character(s) worship that have been reveal so far?
Which god(s) do you wish to see that you haven't heard about yet?
Do you think that the gods influence should be more potent on not only NPC's but players actions as well?


They are known by the elf word, Teir'Dal, a word meaning "elf of the abyss."  The Teir'Dal were a caste of warriors within elven society.  There, they would work to establish their new society within the plane of Umbra.  Here, they were transformed both physically and culturally so that the elves that eventually returned to Norrath.


It has been quiet over the last few weeks on due to the holiday.  I thought it would be great to have a review discussion outside of the workshops and content, and have this community give its thoughts on the races that have been covered so far.  While this will at first will be weekly, it will move to a monthly thing due to content release by SOE coinciding with their workshops.

Now to business.  The spectrum of the discussion will be on the Teir'dal.  Can be greatly up to anyone wanting to bring something they like or dislike to the topic.  Can be anything from appearance, biology/physiology, society/culture, architecture, lore, military, religion, or even notable racial characters.  It does not matter.  In the end the discuss is based of the available information given by the content given to us by SOE and the lore master himself, Moorgard.

Up for the task?  Good.

What aspects of the Teir'dal did you enjoy or like?
In turn, what about them did you dislike or wanted to either see more of, or less?



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